Q:Hi, quick question--as far as putting stuff up on walls goes, are we allowed to put pins in or only tape? i.e. pins for calendars since tape can't handle the flipping. Also I saw one of your posts once that talked about tape to use but I can't seem to find it again. Is regular scotch tape okay for the paint on the walls? Thank you!
I don ‘t know what the new rules are, but I’d assume that the less likely something is to damage the wall, the more likely it is that it’s an approved method. People use pins all the time and a few brave souls even use nails. The fees aren’t usually that bad, depending, so some folks think it’s worth it.
There’s several posts in the Dorm Decor tag that address my tape woes - the one you’re talking about is on page 2.
Basically, avoid duct tape.
Plea for Submissions!
I think we’ve gotten as much as we can from tabling - campus has reached the point where people avert their eyes and look anywhere but the tables where people are trying to recruit. Its understandable, since there’s been so much going on lately, but that does make it difficult for us to finish up our 100 Reasons.
So, it was time for a new tactic: begging for help on Facebook and Twitter.
But, despite a couple of likes,
and some retweets, we still don’t have any new submissions.
Now it’s time to appeal to the tumblr community - please, help us! We really need to get to 100 very quickly!
It’s really easy - just take a photo of yourself holding up a piece of paper stating something that makes you happy, or gives you hope, or makes you laugh and send it to email@example.com!
Q:Hi! My family is guilting me into taking an online course this Summer and I had a few questions. Are they more expensive than normal classes? And I'm not sure how to participate in the class in general.. is it through mysou? thanks.
Yikes! That doesn’t sound fun!
I’m not quite sure how the money aspect of it shakes out - each of the classes are priced differently if I remember correctly, but the nice thing about them is that they are less than the price of tuition. They’re pretty spendy but depending on the situation and how much effort you put into it are worth the cost.
Have you ever been a part of an online forum? You’re probably a tumblr user, right? Online classes have different formats just like regular classes, but generally they all consist of reading assignments, forum/discussion comments, and quizzes.
Online classes take place on Moodle - most general classes make use of Moodle as well and online classes are run pretty much the same way with the exception of in class discussions and activities.
Most people have a tendency to get lazy with online classes. Its really really easy to procrastinate with them, or to give the minimum effort. To me, since they’re so expensive, that’s a waste. I really recommend putting in the same if not more effort than you would a regular class, in order to make the most of the cost and to really push yourself to learn the information and retain it.
Q:Hiya, I got recently accepted and I think I'm gonna go to SOU this fall. I was wondering if you know anything about 1)the queer community, 2) feminist community, and 3) whats the racial diversity like? I've been kind of worried because a lot of people keep mentioning the white-homogeny of Oregon and I grew up in San Francisco.
I don’t have a lot of insider knowledge, but I’ll share what I know - the Queer community here is fairly large and very active on campus - the Queer Resource Center is fantastic and fun and the community there seems really supportive and open.
In terms of feminism, I’d guess your best bet for a community there would be the Women’s Resource Center - again pretty active center and seems like an awesome group of people. They even have a tumblr!
Diversity - we do have a Multicultural Resource Center and the Black and Latino Student Unions (and I think one for Hawaiian students?) as well as pretty robust International Program for a school our size. A noticeable growth of diversity since when I first started here at least, but there’s a way to go yet, I suppose.
Episode 1: The Road to Tinkerfest.
Rogue Hack Lab members discuss the past and future of Tinkerfest
Tinkerfest: May 24 & 25 ScienceWorks, Ashland, OR
I’m really proud of the work that our practicum students did this Winter in EMDA 409. This is the first in a series of videos they created for our local hack lab. Enjoy and support!
This week I improved my web application, enviracheck.joshkapple.com , to automatically collect Instagram images with environmentally relevant tags.
It works by continuously querying the Instagram api. It saves images that have a location and the relevant tags to my application’s database. I can then sort, re-arrange and order the collection in any way I see fit without needing Instagram’s API further. The homepage now displays every image I’ve collected in a giant imageplot.
I will need to change this soon as I already have over 1500 images.
My next steps will be in figuring out how I want to sort and order this images. My first thought is to distribute them across a map so that you can see where the images are being taken.
Our team, now renamed Team Retopology, has sat down this week and finalized our game’s plans. The game has officially been named Contact Light, a reference not only to the idea of portals and light, but to the first actual words spoken on the moon. Team Retopology figured that since we are dealing with space and time, this was only fitting.
Contact Light mechanics, story, audience, and goals have all been discussed in great detail in the last week. We decided that Contact Light would aim to be out of the box concerning mechanics and storyline. Team Retopology wanted to deviate away from the classic formula games, often concerning a linear storyline, inventories, and combat. We decided that our game’s ‘tone’ would be that of wonder and mystery, allowing to player to explore his or her environments at their own pace without disruptions. The player will be encouraged to investigate various worlds without feeling any sense of urgency most mainstream games today boast.
While the game’s main goal is to allow the player to explore, we had to figure out how to exactly encourage the player to even play the game. It was agreed upon that the different worlds the player travels too would have altered physics, such as low or high gravity to make it difficult to navigate. This will create a challenge for the player, making them more likely to enjoy the game.
As of now, Team Retopology is aiming to have at least two completed worlds to be playable by the end of the term. Bailey and myself have been working on creature and layout design while Grant and Adam are currently working with Unity and deciding how to code Contact Light. We have aimed for Thursday to have a designed world and at least a working, rigged, and animated model to test our game. Bailey is more focused on working with environment design while I do creature design. As pictured above, here is our planned first character, whom I’ve dubbed Space Rabbit. He was sculpted in Mudbox, retopologized in 3D coat, and I am planning on texturing him in Photoshop.